<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Facebook: The Next Social Gaming Platform Part 1</title>
	<atom:link href="http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/</link>
	<description>semi-daily ramblings on marketing, strategy, culture and research from a self-confessed geek</description>
	<pubDate>Thu, 04 Dec 2008 03:01:19 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
		<item>
		<title>By: BandwidthCamp &#187; Facebook &#38; Social Gaming One Year Later</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-317</link>
		<dc:creator>BandwidthCamp &#187; Facebook &#38; Social Gaming One Year Later</dc:creator>
		<pubDate>Tue, 24 Jun 2008 23:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-317</guid>
		<description>[...] Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 Facebook: The Next Social Gaming Platform Part 4 Facebook: The Next Social Gaming Platform Part 5  Facebook: The Next Social Gaming Platform Part 6 [...]</description>
		<content:encoded><![CDATA[<p>[...] Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 Facebook: The Next Social Gaming Platform Part 4 Facebook: The Next Social Gaming Platform Part 5  Facebook: The Next Social Gaming Platform Part 6 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BandwidthCamp &#187; Facebook&#8217;s Prized Collection</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-314</link>
		<dc:creator>BandwidthCamp &#187; Facebook&#8217;s Prized Collection</dc:creator>
		<pubDate>Tue, 24 Jun 2008 23:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-314</guid>
		<description>[...] Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 Facebook: The Next Social Gaming Platform Part 4 Facebook: The Next Social Gaming Platform Part 5  Facebook: The Next Social Gaming Platform Part 6 [...]</description>
		<content:encoded><![CDATA[<p>[...] Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 Facebook: The Next Social Gaming Platform Part 4 Facebook: The Next Social Gaming Platform Part 5  Facebook: The Next Social Gaming Platform Part 6 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facebook: The Next Social Gaming Platform Part 4 &#124; BandwidthCamp</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-119</link>
		<dc:creator>Facebook: The Next Social Gaming Platform Part 4 &#124; BandwidthCamp</dc:creator>
		<pubDate>Mon, 31 Dec 2007 00:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-119</guid>
		<description>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 [...]</description>
		<content:encoded><![CDATA[<p>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facebook: The Next Social Gaming Platform Part 5 &#124; BandwidthCamp</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-111</link>
		<dc:creator>Facebook: The Next Social Gaming Platform Part 5 &#124; BandwidthCamp</dc:creator>
		<pubDate>Sun, 30 Dec 2007 19:13:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-111</guid>
		<description>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 [...]</description>
		<content:encoded><![CDATA[<p>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facebook: The Next Social Gaming Platform Part 6 &#124; BandwidthCamp</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-110</link>
		<dc:creator>Facebook: The Next Social Gaming Platform Part 6 &#124; BandwidthCamp</dc:creator>
		<pubDate>Sun, 30 Dec 2007 19:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-110</guid>
		<description>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 [...]</description>
		<content:encoded><![CDATA[<p>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 3 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facebook: The Next Social Gaming Platform Part 3 &#124; BandwidthCamp</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-108</link>
		<dc:creator>Facebook: The Next Social Gaming Platform Part 3 &#124; BandwidthCamp</dc:creator>
		<pubDate>Sun, 30 Dec 2007 19:12:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-108</guid>
		<description>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 4 [...]</description>
		<content:encoded><![CDATA[<p>[...] out the other posts in this series Facebook: The Next Social Gaming Platform Part 1 Facebook: The Next Social Gaming Platform Part 2 Facebook: The Next Social Gaming Platform Part 4 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facebook: The Next Social Gaming Platform Part 2 &#124; BandwidthCamp</title>
		<link>http://www.bandwidthcamp.com/2007/07/30/facebook-the-next-social-gaming-platform-part-1-2/#comment-103</link>
		<dc:creator>Facebook: The Next Social Gaming Platform Part 2 &#124; BandwidthCamp</dc:creator>
		<pubDate>Sun, 30 Dec 2007 17:55:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bandwidthcamp.com/?p=164#comment-103</guid>
		<description>[...] A few nights ago we started this series off with a high overview of what this feature will entail. Now we get to jump in the deep end of the pool and get started. A key part of the internet that is becoming more relevant with each passing year and website is community. A smart move on Facebook&#8217;s part was looking at community from varies angles and finding a unique way to connect them all together. Global ties with local connections. That&#8217;s one way to look at the community on Facebook. I can connect with any of my friends all round the world, but at the same time my best connections are local through my school and city network. All the marketplace ads and events notifications I get are local which makes them more relevant to me and my peers. [...]</description>
		<content:encoded><![CDATA[<p>[...] A few nights ago we started this series off with a high overview of what this feature will entail. Now we get to jump in the deep end of the pool and get started. A key part of the internet that is becoming more relevant with each passing year and website is community. A smart move on Facebook&#8217;s part was looking at community from varies angles and finding a unique way to connect them all together. Global ties with local connections. That&#8217;s one way to look at the community on Facebook. I can connect with any of my friends all round the world, but at the same time my best connections are local through my school and city network. All the marketplace ads and events notifications I get are local which makes them more relevant to me and my peers. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
