Hello and welcome to beautiful BandwidthCamp.

Archive for May, 2008

Weekly News & Link Roundup: May 4 - 10, 2008

Here is the latest news and stories having an affect on our industry over the last week. Our readers share bookmarks with the BandwidthCamp community by tagging them BandwidthCamp on del.icio.us (a social bookmarking tool). If you’d like to participate, sign-up for delicious and share articles you think the community might find interesting. Enjoy some light reading over the weekend.

Is “Virality” Baked Into Your Game Mechanics - or a Marketing Afterthought?

The Sims & IKEA Are An Exercise In Tasteful Product Placement 

More Hidden Streetwear In GTA IV

Zappos Shows How Social Media Is Done

Posted on 10 May '08 by Duane Brown, under Weekly News & Link Roundup. No Comments.

Weekly News & Link Roundup: April 27 - 30 & May 1 - 3, 2008

Here is the latest news and stories having an affect on our industry over the last week. Our readers share bookmarks with the BandwidthCamp community by tagging them BandwidthCamp on del.icio.us (a social bookmarking tool). If you’d like to participate, sign-up for delicious and share articles you think the community might find interesting. Enjoy some light reading over the weekend.

Selling Music Through Games 

Q & A: Mind Candy’s Michael Smith Talks Moshi Monsters

More Hidden Streetwear In GTA IV

Zappos Shows How Social Media Is Done

Nintendo Hopes Its ‘Wii Fit’ Works Out

Posted on 3 May '08 by Duane Brown, under Weekly News & Link Roundup. No Comments.

Tipster Thursdays: Add Facebook Pages to Your Marketing Plan

Faceboko LogoTipster Thursdays is a monthly feature covering technology and how you can incorporate it as part of your marketing plan. We’re going to look at different pieces of technology like Twitter, Pingie, Prologue, SmugMug, Qik and delicious and show you 5 different uses for the technology. This weeks column is going to look at Facebook Pages.

..,Facebook Page is a unique experience where users can become more deeply connected with your business or brand. Users can express their support by adding themselves as a fan, writing on your Wall, uploading photos, and joining other fans in discussion groups. You can send updates to your fans regularly — or just with special news or offers. Add applications to your Page and engage your users with videos, reviews, flash content, and more.

Facebook Logo “Do You Have a Friend?”Facebook is becoming a larger part of everyone’s marketing plan as we move forward. With their efforts put towards localization (here, here and here) of Facebook outside of the US. Having global brands for video games on Facebook makes sense with 60+ million active uses around the world and 60% living outside of the US.

Imagine if Microsoft’s Xbox team setup its own Facebook Pages to send out updates to its fans on new screens, game news and trailers. It could just include a link back to the studio’s site or your other Facebook pages on Facebook. Or what if you were EA and used Facebook Pages and other social networks to launch mini-versions of your game… EA is planning something like this. The key to using Facebook Pages from a marketing perspective is to think about it as a two way communication platform. The question you need to ask yourself is “How can I let the fans of my game keep up to date on the latest information”, which could be the following:

  1. Use Facebook Pages to help launch mini-versions of your game. Check out what EA is doing.
  2. If you run an MMO or virtual world. Use Facebook Pages to launch a Second life herald type publication.
  3. Launch a re-mix competition for one of your game trials with Facebook Pages.
  4. Engage your fans & customers with a place they can get the latest trailers, screens and information about your game.
  5. Launch a video series focusing on one of the side stories in your game.

Keep in mind that everyone on Facebook may not like your brand, company or game… and you’ll need to be prepared to react to negative statement on your Facebook Pages. If things do go wrong you can read my Gamasutra column, Online PR For Games: There Is No Going Back Now, and learn how to react. However, I think the positives far out weight the negatives when it comes to using social media as a marketing tool.

Posted on 1 May '08 by Duane Brown, under Social Media, Tipster Thursdays. No Comments.